Flame is a simple and easy-to-use graphical tool for creating and editing animated sprites and tilemaps for 2D games. In this tutorial, we will guide you through the process of installing Flame on Arch Linux.
Before we begin, make sure that your Arch Linux system is up to date by running the following command in your terminal:
sudo pacman -Syu
Before we can compile and install Flame, we need to install its dependencies. We will use the "pacman" package manager to install the required packages. Run the following command in your terminal:
sudo pacman -S base-devel git sdl2 sdl2_image sdl2_ttf
This command will install the SDL2 library and its respective development packages, along with the "base-devel" package group which includes the necessary tools for building software from source.
Next, we need to clone the Flame repository from GitHub. Run the following command in your terminal:
git clone https://github.com/pawelmalak/flame.git
This will download the latest version of Flame into a new directory called "flame".
Now that we have downloaded Flame, we can compile and install it on our Arch Linux system. Navigate to the flame directory using the following command:
cd flame
Next, we need to run the following commands to compile and install Flame:
mkdir build
cd build
cmake ../
make
sudo make install
The above commands will compile the source code and create the executable file, which will be installed in the "/usr/local/bin/" directory.
After the installation is complete, you can launch Flame by running the following command:
flame
This will open the Flame application, where you can start creating and editing your 2D game graphics.
Congratulations! You have successfully installed Flame on your Arch Linux system. You can now start creating and editing your own 2D game graphics using this powerful tool.
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