TileServer GL is an open-source and lightweight tile server that allows you to serve vector and raster tiles with minimal setup. In this tutorial, we will show you how to install TileServer GL on Arch Linux.
Before we start, you will need:
To install TileServer GL, you must first install Node.js.
sudo pacman -S nodejs
Verify if Node.js and npm are installed correctly.
node -v
npm -v
You can install TileServer GL with npm.
sudo npm install -g tileserver-gl-light
Next, you need to create a configuration file for TileServer GL. You can create a new directory where you want to serve the tiles from.
mkdir ~/tiles
cd ~/tiles
Create a config file in the new directory.
nano config.json
Add the following code to the file and edit as desired.
{
"options": {
"paths": {
"root": "path_to_your_tiles_directory"
},
"minZoom": 0,
"maxZoom": 16,
"tilePath": "{z}/{x}/{y}.pbf",
"metadata": {
"name": "TileServer GL",
"description": "A sample TileServer GL with OSM data",
"version": "0.0.1",
"attribution": "© OpenStreetMap contributors"
},
"serveStatic": ["public"]
}
}
Save and exit the file.
Note: This configuration file serves tiles from a local directory.
To serve tiles, start TileServer GL with the command below
tileserver-gl-light config.json
You should see something like below in the terminal.
---------------------------------------
Listening at http://localhost:8080/
---------------------------------------
You can now view the tiles by visiting http://localhost:8080/ in your browser or by using a compatible client.
Congratulations! You have successfully installed and set up TileServer GL on Arch Linux. You can now use it to serve vector and raster tiles.
If you want to self-host in an easy, hands free way, need an external IP address, or simply want your data in your own hands, give IPv6.rs a try!
Alternatively, for the best virtual desktop, try Shells!