How to Install Librengine on Debian Latest

In this tutorial, we will be installing Librengine on Debian Latest. Librengine is a game engine that focuses on simplicity, versatility, and allowing game developers to create any kind of game they want. It's a lightweight engine that can be used on nearly any computer.

Prerequisites

Step 1: Install Git

This step is necessary to clone the Librengine repository from GitHub. Run the following command to install Git:

sudo apt-get update
sudo apt-get install git

After installation, confirm the version of Git by running:

git --version

Step 2: Clone the Repository

Now that we have Git installed on our system, we need to clone the Librengine repository to our system. Run the following commands:

git clone https://github.com/liameno/librengine
cd librengine

Step 3: Install Dependencies

Librengine has specific dependencies that need to be installed. Run the following command to install the dependencies:

sudo apt-get install build-essential libsdl2-dev libglm-dev libfreetype6-dev

Step 4: Build Librengine

Now that we have cloned the repository and installed the necessary dependencies, we can build Librengine. Run the following commands:

mkdir build
cd build
cmake ..
make

This will build the engine and create the necessary libraries.

Step 5: Test Librengine

We can now test the engine by running its built-in example. In the build directory, run the following commands:

cd ../example
./example

If Librengine is working correctly, you should see the example game running.

Conclusion

In this tutorial, we have successfully installed and tested Librengine on Debian Latest by following five simple steps. You're now ready to build your own game using Librengine!

If you want to self-host in an easy, hands free way, need an external IP address, or simply want your data in your own hands, give IPv6.rs a try!

Alternatively, for the best virtual desktop, try Shells!