In this tutorial, we will be installing Librengine on Debian Latest. Librengine is a game engine that focuses on simplicity, versatility, and allowing game developers to create any kind of game they want. It's a lightweight engine that can be used on nearly any computer.
This step is necessary to clone the Librengine repository from GitHub. Run the following command to install Git:
sudo apt-get update
sudo apt-get install git
After installation, confirm the version of Git by running:
git --version
Now that we have Git installed on our system, we need to clone the Librengine repository to our system. Run the following commands:
git clone https://github.com/liameno/librengine
cd librengine
Librengine has specific dependencies that need to be installed. Run the following command to install the dependencies:
sudo apt-get install build-essential libsdl2-dev libglm-dev libfreetype6-dev
Now that we have cloned the repository and installed the necessary dependencies, we can build Librengine. Run the following commands:
mkdir build
cd build
cmake ..
make
This will build the engine and create the necessary libraries.
We can now test the engine by running its built-in example. In the build
directory, run the following commands:
cd ../example
./example
If Librengine is working correctly, you should see the example game running.
In this tutorial, we have successfully installed and tested Librengine on Debian Latest by following five simple steps. You're now ready to build your own game using Librengine!
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