Librengine is a C++ game engine that provides an easy-to-use framework for developing games for various platforms. In this tutorial, we will walk you through the steps of installing Librengine on NetBSD.
Before you begin, you must have:
The first step is to clone the Librengine repository from librengine">https://github.com/liameno/librengine. To do this, open a terminal and run the following command:
git clone https://github.com/liameno/librengine.git
This will get the latest source code of the repository and save it to your local machine.
Librengine has some dependencies that must be installed before it can be compiled. You can install the required dependencies using the following command:
sudo pkgin install cmake sdl2 sdl2-image sdl2-ttf gl glu glew physfs
This command will install the required dependencies for Librengine to function correctly.
After installing the dependencies, navigate to the directory where you cloned the Librengine repository and run the following commands:
mkdir build
cd build
cmake ..
make
sudo make install
These commands will create a build directory, configure and compile the source code and finally install the compiled binaries into your system.
To test whether the installation of Librengine was successful, navigate to the samples directory located in the repository and run the following command:
cd ../samples/
./hello-world
This will run the "Hello World" example provided with Librengine. If the installation was successful, you should see a window displaying "Hello World!".
Congratulations! You have successfully installed Librengine on your NetBSD system.
Librengine is a powerful game engine that simplifies game development. By following the simple steps outlined in this tutorial, you can now quickly and easily install Librengine on NetBSD.
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