Librengine is an open source, high performance game engine for game development. In this tutorial, you will learn how to install Librengine on OpenBSD.
Before installing Librengine, you need to install some dependencies:
# pkg_add git cmake ninja
To get started, clone the Librengine repository from the GitHub website to your computer. You can use the git clone
command for this.
$ git clone https://github.com/liameno/librengine.git
Once you have the repository cloned, navigate into the librengine
directory using the command:
$ cd librengine
Then, use the following commands to build and install the Librengine:
$ mkdir build
$ cd build
$ cmake .. -GNinja
$ ninja
$ sudo ninja install
The mkdir
command creates a new directory called build
where the build files will be stored. The cmake
command generates build files that are used by ninja
to build and install the Librengine.
To verify that the installation was successful, use the following command:
$ librengine --version
This command should output the version of Librengine installed on your system.
Congratulations! You have successfully installed Librengine on OpenBSD.
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Alternatively, for the best virtual desktop, try Shells!