Installing Librengine on Void Linux

Librengine is a lightweight open-source game engine that supports C++ and Lua programming languages. In this tutorial, we will guide you through the process of installing Librengine on Void Linux.

Prerequisites

Before you start, ensure the following requirements are met:

  1. You have a running instance of Void Linux.
  2. You have basic knowledge of using the terminal.

Step-by-Step Guide

  1. Open the terminal on your Void Linux system.

  2. Install the required dependencies using the following command:

    sudo xbps-install -S cmake git gcc make
    
  3. Clone the Librengine repository using the git command:

    git clone https://github.com/liameno/librengine.git
    
  4. Navigate into the Librengine directory using the following command:

    cd librengine
    
  5. Create a build directory using the following command:

    mkdir build && cd build
    
  6. Configure the build with cmake command:

    cmake ..
    

    Note: If cmake fails with the "No such file or directory" message, install the necessary packages by running:

    sudo xbps-install -S glfw-devel mesa-devel
    
  7. Build and install these game engine files:

    make && sudo make install
    
  8. Once the installation is complete, run the test program to ensure everything works perfectly correctly:

    ./librengine
    

You have successfully installed Librengine on your Void Linux system. You can now create your game using this engine.

Feel free to use these commands as you work with Librengine.

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