Librengine is a lightweight open-source game engine that supports C++ and Lua programming languages. In this tutorial, we will guide you through the process of installing Librengine on Void Linux.
Before you start, ensure the following requirements are met:
Open the terminal on your Void Linux system.
Install the required dependencies using the following command:
sudo xbps-install -S cmake git gcc make
Clone the Librengine repository using the git command:
git clone https://github.com/liameno/librengine.git
Navigate into the Librengine directory using the following command:
cd librengine
Create a build directory using the following command:
mkdir build && cd build
Configure the build with cmake command:
cmake ..
Note: If cmake fails with the "No such file or directory" message, install the necessary packages by running:
sudo xbps-install -S glfw-devel mesa-devel
Build and install these game engine files:
make && sudo make install
Once the installation is complete, run the test program to ensure everything works perfectly correctly:
./librengine
You have successfully installed Librengine on your Void Linux system. You can now create your game using this engine.
Feel free to use these commands as you work with Librengine.
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